This was primarily made as a personal tool, but I think it could be useful to anyone using TNT Particle Engine for Gideros Studio SDK. (www.giderosmobile.com)TNTFX is no longer supported and wont be updated----------------------------------------------------------Why TNTFX2 is better than TNTFX:- Uses Gideros native Particles instead of Sprite- Particles can be "naked" (no need for textures)- When you import a new texture in the library TNTFX2 detects if it is not a square, and can "square it" for you.- Improved HELP Section- Better fitting on HD devices- Some bugs were fixed- Some example particle FXs includedCreate TNT particle effects everywhere!---------------------------------------------------------------------------Features:- Easy Creation of Particle Effects directly on mobile devices - Embedded TNT Particle Engine 1.16 (now using Gideros native Particles object)- Real Time Modulation of Morphing Parameters- Color picker to choose particle colors (you can also use RGB values)- "Almost" Real Time particle editing (change texture, add/remove properties and so on..)- Export particles as Lua code and images, ready to be imported into your Gideros Projects.- Import PNGs to use custom particle Textures and Backgrounds- Import/Export projects in json format to share, backup, and use TNTFX on different devices ... and some moreBasic tutorial here: how to create snow with TNTFX: the GUI look is slightly changed but it works the same https://youtu.be/1qmTvkZh5Os